The island continents of Dilmun contains many places to explore. The cities, ruins and other places to visit are often difficult to navigate, and even contain hidden treasures that can be overlooked. Below are several maps that will help with your journey while playing Dragon Wars. Everywhere from Purgatory through Nisir, with treasure markets, paragraph notifications and skill activators. Our walkthrough page also contains links to these maps (so you don't need to jump back and forth). Click a link or map image below to view a large version of the map.
NOTE: These maps are based off of the DOS version of Dragon Wars. The Amiga and Apple versions are very similar, and the maps should be the same for both. Since the Nintendo (NES) user interface is different from other versions, the maps may be slightly different for that system.
|Dilmun (Continent Map)||Purgatory (Start)|
Dwarf Clan Hall
Lanac Toor's Laboratory
Salt Mines (Slave Mines)
Click an image below to see a larger map.
The first bridge, between Forlorn (where Purgatory is) and the Isle of the Sun (Phoebus, Mystic Forest)
The second bridge, between the Isle of the Sun (Phoebus, Mystic Forest) and the small island where Lansk is located.
The third bridge, between small island where Lansk is located, and Quag (Mud Toad and Smuggler's Cove).
Located on King's Isle, Accessible via the Siege Camp. This city is currently under siege by Namtar's Forces.
Accessible via Byzanople, which is located on King's Isle.
The world map of Dragon Wars. The island continent of Dilmun and all the game's major locations.
A late game area, with some difficult enemies. If you have the Dragon Gem, you can use it here to aid in defeating Namtar.
On King's Isle. The ruins give you access to part of Dwarf Clan Hall (if you have the Jade Eyes)
Half of this area is accessible via the Magan Underworld, and half is accessible via the Dwarf Ruins.
A free city, out of Namtar's control. Accessible only by boat, via Smuggler's Cove.
On the island of Rustic, an area of wood and traps.
On King's Isle, currently under Namtar's control.
The dungeon's of Kingshome
The secret laboratory of Lanac Toor, accessible only if you assemble the statue in Mud Toad. Note: This area wraps upon itself.
The bureaucratic city of nightmares. Accessible from Dilmun or the Lansk Undercity
Accessable via the Magan Underworld, or through Lansk (with a bribe). An area full of shops and some rough encounters.
A large underground area that leads to several parts of the Realm. Also contains "The Pit" and Irkalla's Realm. Note: This area wraps upon itself.
A tower of magical puzzles, accessible only if you have Lanac Toor's Spectacles.
The sinking city on the swampy island of Quag. If you have Create Wall, you can obtain the Golden Boots (needed for various puzzles).
A magical forest blessed by Enkidu, on the Isle of the Sun. Contains a portal that links to Quag and King's Isle. Also accessible from the Maga Underworld.
The city of the dead, home of Nergal the god of the Dead. A late game area, with some good loot.
The tunnel system that you need to navigate in order to finally confront Namtar. Bring Soften Stone and a well equiped part. Note: This area wraps upon itself.
Old Dock is located on King's Isle, and gives you access to Lansk (500 gold) and Pilgram's Dock (Salvation).
The home of Mystalvision and his strosstrupen. On the Isle of the Sun.
Accessible only if you are captured by Mystalvision.
The port on the island where Salvation is located.
The prison city where the player starts.
On it's own island, accessible from the Magan Underworld or the Pilgram's Dock. You need to pass through Salvation in order to reach Nisir.
In the middle of Rustic island - needed to pass in order to reach the Magic College.
Namtar's siege of Byzanople. On King's Isle, outside the city.
Accessible early in the game, to the west of Purgatory. Use Bureaucracy to gain the trust of the slaves.
On Forlorn, near Purgatory. Beware of Mog and his love of art.
Accessible only if sell yourself into the slave market in Purgatory. Note: This area wraps upon itself.
On Quag. Immediate access to Necropolis, and if you win a tough battle, access to Rustic, Sunken Ruins and Freeport.
On King's Isle, after you pass through the Bridge of Exiles.
An old ruined city, on the Eastern Isles (accessible via Smuggler's Cove).
Accessible from the Sunken Ruins, only if you freed Irkalla (and have the water potion). Note: This area wraps upon itself.
On Forlorn, not far from Purgatory. An early game area to explore.
Accessible from Tar Ruins (if you have the strength), or from the Magan Underworld. Note: This area wraps upon itself.